2 research outputs found

    Promoting Innovation in Albania

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    This project, based in Tirana, Albania, aims to promote innovation through the creation of a makerspace community, a space where people with creative ideas for new products can find the tools to develop them. A makerspace provides its members with resources such as prototyping tools, and a collaborative working atmosphere. This is much needed in Albania, since we found that students there often mention a lack of hands-on experience in their education. We worked with our local sponsor, Protik ICT Resource Center, to establish the makerspace and to plan future projects. We developed recommendations based on our work mentoring students in the Young Innovators Club and participating in Startup Weekend Tirana

    Analysis of Data Gathered from League of Legends and the Riot Games API

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    Understanding the impact of game balance changes on character performance is important for game designers and players. For this study, we analyzed the effect of patches on champion win rates, pick rates, and ban rates from League of Legends, a popular online game created by Riot Games. This was achieved by categorizing patches by change type. These changes were correlated to game statistics sampled by pulling statistics from 128 champions and roughly 465,000 games from the Riot Games API. In order to be more conveniently accessible to the developers and playerbase, this information is displayed publically on a WPI hosted website on a per character basis
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